I research and help design kid-friendly technologies with and for youth. I use mixed-methods and asset-based design approaches in partnership with youth and youth-serving communities; focusing on online, play-based contexts such as Minecraft and Discord. My work bridges Human-Computer Interaction (HCI), Developmental Science, Learning Sciences, and Computer Science. My research aims to advance age-appropriate design of AI and emerging technologies, with a focus on very young adolescents (ages 7–14).
© 2024 Cultural Praxis
© 2024 Cultural Praxis